Last modified: 2014-05-17 00:12:48 UTC

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Bug 62543 - Code hygiene: Having a KeepGoingOverlay and KeepGoingDrawer is confusing
Code hygiene: Having a KeepGoingOverlay and KeepGoingDrawer is confusing
Status: RESOLVED FIXED
Product: MobileFrontend
Classification: Unclassified
beta (Other open bugs)
unspecified
All All
: Unprioritized normal
: ---
Assigned To: Nobody - You can work on this!
:
Depends on:
Blocks: code_quality
  Show dependency treegraph
 
Reported: 2014-03-11 18:10 UTC by Jon
Modified: 2014-05-17 00:12 UTC (History)
6 users (show)

See Also:
Web browser: ---
Mobile Platform: ---
Assignee Huggle Beta Tester: ---


Attachments

Description Jon 2014-03-11 18:10:05 UTC
Both look identical making development on this feature hard. Let's get this JavaScript code consolidated.
Comment 1 Ryan Kaldari 2014-03-11 18:14:38 UTC
Fixing this bug means deciding what we want to do with the random campaign feature. If we're keeping it, we consolidate the code. If we're not keeping it, we ditch the KeepGoingDrawer and let the KeepGoingOverlay remain relatively simple.
Comment 2 Bingle 2014-03-11 18:15:12 UTC
Prioritization and scheduling of this bug is tracked on Mingle card https://wikimedia.mingle.thoughtworks.com/projects/mobile/cards/1762
Comment 3 Jon 2014-03-11 21:19:13 UTC
The random feature came out of the fact the KeepGoingDrawer was a generic reusable component, it seems KeepGoingOverlay is less generic now so that's why it isn't using it.

I think regardless of whether we keep the random feature this would be a good exercise for future developments using the keep going overlay (also I think the KeepGoingOverlay name is a bit misleading - KeepGoingOverlayDrawer sounds more descriptive).
Comment 4 Max Semenik 2014-05-17 00:12:48 UTC
KeepGoingDrawer doesn't exist anymore.

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