Last modified: 2014-10-19 22:30:34 UTC

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Bug 32696 - Render 1.5x, 2.0x math images for high-density displays, printing
Render 1.5x, 2.0x math images for high-density displays, printing
Status: RESOLVED FIXED
Product: MediaWiki extensions
Classification: Unclassified
Math (Other open bugs)
unspecified
All All
: Normal normal (vote)
: ---
Assigned To: Nobody - You can work on this!
:
Depends on:
Blocks: 3840 32697
  Show dependency treegraph
 
Reported: 2011-11-28 22:45 UTC by Brion Vibber
Modified: 2014-10-19 22:30 UTC (History)
5 users (show)

See Also:
Web browser: ---
Mobile Platform: ---
Assignee Huggle Beta Tester: ---


Attachments

Description Brion Vibber 2011-11-28 22:45:29 UTC
We currently render math images only for traditional screen resolution; on high-density screens (eg iPhone 4) and when printing, these can look blurry or blocky.

Rendering another PNG at 2.0x the size would be suitable for iPhone & iPod Touch Retina display, Samsung Nexus Galaxy, and printing.

1.5x would be suitable for many phones running at an intermediate 240dpi-ish resolution (Droid, Nexus 1, all Windows Phone 7 phones, etc).
Comment 1 Brion Vibber 2011-11-28 22:50:04 UTC
remove dupe dupe dupe dupe dupe dep blocker tracking. :)
Comment 2 Brion Vibber 2011-11-30 01:50:54 UTC
Dropping this idea in favor of MathJax, which produces fully client-scalable HTML or MathML (bug 31406).
Comment 3 Brion Vibber 2013-04-22 22:29:54 UTC
Reopening this; MathJax has some issues with printing and compatibility, so we might end up going with the higher-res rasters for default behavior.
Comment 4 Peter Krautzberger 2013-04-30 15:05:17 UTC
Brion, could you provide more information about these issues on the MathJax bug tracker? https://github.com/mathjax/mathjax/issues

Peter.
Comment 5 Jarry1250 2013-10-02 20:36:53 UTC
Presumably we should either push ahead with this or make MathJax the default?
Comment 6 physikerwelt 2014-10-19 22:30:34 UTC
We have MathML and SVG now. This should solve the problem.

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